Nationality of an aplicant

 Either Japanese Not Japanese

Working Address

 Japan  Not Japan
Application Expired - 募集期間終了
Job ID : 30321
This job ad has been posted over 60 days ago...
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applicants

Full-time Senior Software Engineer for the game company

at Wizcorp Inc.

Nationality of an applicantNot set
Details of the jobSoftware Engineer
Working addressChuo-ku, Tokyo
RequirementsEnglish:Fluent, Experience in game industry
Wage500000
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About Wizcorp


Wizcorp is a Tokyo-based game development company focused on providing complete development services (including early conceptualization, design, production and LiveOps). Wellknown for its cutting-edge HTML5 and mobile games, Wizcorp aims at creating game experiences that are always pushing the limits of what’s possible.


We do this by:


■ Telling memorable stories through highly entertaining games


■ Growing a team of highly motivated staff members dedicated to the ideal of better games


■ Defining and continuously improving processes to make high-quality games


■ Sharing our knowledge and processes with our partners and the rest of the game industry


For Wizcorp, making games is about doing what we love and having fun doing it. We are looking for people who are driven to create amazing player experiences by pushing the games industry further. We offer a stimulating, international working environment in which knowledge is shared to foster personal and professional development.


 


Description


Wizcorp is looking for Software Engineers for a selection of diverse fields. Depending on your background, skills, and experience we’ll find the most suitable role within our teams for you. We value human skills and character as much as we do experience and proficiency. Do not hesitate to apply if you think Wizcorp would be a good place for you.


Typical day


A typical day for a Software Engineer III focused on game development might start by reviewing code from other engineers and ensuring they meet quality expectations. You then might spend most of the day developing some core gameplay logic for a real time action adventure game using the engine systems that you’ve built in a clean and extensible manner. In the afternoon you may spend some time mentoring other engineers that require your domain expertise to help the whole team level up.


 


The ideal candidate will be able to


■ Design, test, and debug own code without assistance from other engineers


■ Break down large features into engineering tasks and work with other engineers to complete them


■ Effectively mentor engineers in software development best practices


■ Have an interest working on both games and their surrounding tooling


■ Confidently communicate with all members of the company


 


Roles and Responsibilities


● Complete assigned engineering tasks in a timely manner


● Test and document provided solutions to allow other developers to review and learn


● Write clear, maintainable code that passes review by other senior engineers


● Estimate own tasks and deliver them in a timely manner


● Raise all blockers when they arise to the project lead


● Implement and uphold software engineering best practices for the full software development life cycle


● Take ownership of large areas of the code base and large complex features


● Take ownership of mission critical areas of the code base


● Coordinate with members outside of the engineering team to deliver features in a timely manner


● Determine large feature feasibility by evaluating the problem scope, requirements, and proposed solutions


● Mentor Engineer 1 and Engineer 2 in design choices and best practices


● Provide solid programming expertise to deliver large features and architecture suggestions


● Provide code review analysis that uses all relevant experience to foresee problems with design and implementation


 


Skillset


● Strong software development skill, design theory, and development processes


● Ability to write clear, performant code and design the architecture around it


● Excellent debugging skills


● Excellent written and verbal communication ● Willingness to work as part of a team and contribute to technical discussions


● Eager to both provide and receive constructive feedback for continual growth


● Strong personal time management


● End to end software development knowledge


● Experience in one or multiple of the following ○ Development of distributed/scalable systems and high-volume transaction applications. ○ Development of large scale game systems ○ Development of low level game engine features


 


Experience


● University degree in Engineering, Computer Science or related discipline; or relevant professional experience


● 7+ years professional software engineering experience ● Demonstrable Software Engineering ability


● Experience with multiple programming languages


● Experience with Git or other version control system ● Experience with game engines


● TOEIC 788 or equivalent


 


Preferred


● Experience with one or more of the following: C++, C#, Go, Java, Typescript / Javascript


● Experience with game engines such as Unity, Unreal, or proprietary engine code


● Strong understanding of 2D and 3D math


● At least 3 years of experience in the video game industry


● Worked on at least 1 shipped game


● JLPT N3 or equivalent


 


Benefits


● Business hours 10:00am to 19:00pm (excluding 1 hour break)


● A flexitime system is in place which allows you to manage your own schedule within project defined core hours.


 


 


Salary


Based on experience and interview evaluation. General starting salary for Software Engineer III is 500,000 JPY per month Includes a 6 months probation period. Salary is not affected nor changed during that period.


 


Raises and bonuses


■ Salary revision: based on performance


■ No yearly bonus but incentive bonuses may be distributed based on company performance


Additional benefits


■ Commute fees (up to 40,000 JPY/month)


■ Japanese & English class support Holidays and vacations


■ Weekends and national holidays


■ Summer/winter vacation: 5 days per year (paid, applicable after the probation period)


■ Annual Paid Leave: 10 days per year (first year, following the probation period)


■ Bereavement/funeral leave


■ Sick leave: 5 days per year (paid, applicable after the probation period)


 


Welfare


■ Social insurance



Recent jobs at Wizcorp Inc.
Full-time Software Engineer for the game company at Wizcorp Inc. 15-Sep-2020


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Published at 2021-04-13
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Job ID : 30321